{"id":12324,"date":"2023-09-20T06:12:37","date_gmt":"2023-09-20T06:12:37","guid":{"rendered":"https:\/\/new-blog.artlist.io\/blog\/?p=12324"},"modified":"2024-01-11T08:13:24","modified_gmt":"2024-01-11T08:13:24","slug":"foley-sound-effects","status":"publish","type":"post","link":"https:\/\/new-blog.artlist.io\/blog\/foley-sound-effects\/","title":{"rendered":"What are foley sounds?"},"content":{"rendered":"<p>While movies are primarily a visual spectacle, we all know how important audio and sound effects are when it comes to filmmaking. While our eyes take in the events unfolding on screen, that\u2019s telling only half the story. Our ears are working just as hard, picking up on all the intricate details that assist in creating a scene and drawing us into a world.<\/p>\n<p>For example, if someone is <a href="\&quot;https:\/\/artlist.io\/sfx\/categories\/walking\&quot;">walking<\/a> or <a href="\&quot;https:\/\/artlist.io\/sfx\/categories\/running\&quot;">running<\/a> on screen, how distracting would it be if you couldn\u2019t hear their footsteps, the rustling of clothing or their heavy breathing? The film wouldn\u2019t feel professional or complete. These specific and small, everyday details, though often going unnoticed by general audiences, are essential for any film. They\u2019re called foley sounds.<\/p>\n<h2>What are foley sound effects?<\/h2>\n<p>It may surprise you to know that everyday sounds like running, walking or the rustling of clothes aren\u2019t necessarily captured on camera at the time of filming. Instead, they\u2019re created in a recording studio during post-production, in sync with the visuals. These are foley sounds, and this process is known as <em>foley art<\/em>.<\/p>\n<h2>The history of foley art<\/h2>\n<p>Foley sounds are named after the sound effects artist Jack Foley, who developed the technique. During live radio broadcasts of plays and dramas in the 1920s, radio studios would hire sound artists like Jack Foley to create effects on cue. This was seen as a more reliable, higher-quality way of creating sound effects, in comparison to playing them from a phonograph which were much more unreliable and very low-quality. On the back of this success, Jack Foley transitioned into the film industry, pioneering foley art as it\u2019s known as used today.<\/p>\n<p>There are a few clips on YouTube which show foley art in action, like this one:<\/p>\n<p><iframe title=\"Old Time Radio Sound Effects Video\" width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/3jbNpGQnTQI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<h2>Why use foley sounds?<\/h2>\n<p>While sound picked up during filming (known as field recording) is often usable and works well enough, most filmmakers, like the radio broadcasters before them, opt to use foley art in post-production because the quality of the audio is so much better and more reliable.<\/p>\n<p>Foley effects make a scene far more realistic and immersive. Ideally, an audience won\u2019t even notice that they\u2019re there! They just feel natural and blend into the world you\u2019re creating. If you don\u2019t have foley sound effects in your scenes, they\u2019ll feel empty, less believable and potentially a little jarring to the audience.<\/p>\n<h2>How are foley sounds made?<\/h2>\n<p>Believe it or not, there was a time when foley artists would record their foley effects for a film in one non-stop take, with the film playing out in front of them. They\u2019d have to time every single foley sound effect perfectly! As you can imagine, this was not ideal. Watch these foley artists in action for some very early Disney movies:<\/p>\n<p><iframe title=\"DISNEY SOUND EFFECTS IN EARLY MOVIES\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/cVcMWuEeQ0M?start=11&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>Nowadays, there are a lot of different processes when it comes to capturing foley sounds, but as a general rule of thumb, foley artists will watch the film in its entirety beforehand, making notes about what sounds they\u2019ll need to produce for each and every scene. They\u2019ll then go ahead and gather whatever props and materials are going to be needed to create these foley sounds, before recording in a foley studio. With the film editing techniques we have nowadays, foley artists are free to do multiple takes, and may even play around with their effects further, editing or enhancing them with sound editing software.<\/p>\n<p>Sometimes, you\u2019d be surprised what goes into making a certain sound! Take a look at this amazing behind-the-scenes for \u201cA Quiet Place\u201d, where there are some great foley sound examples. The foley artist uses all kinds of creative solutions, some of which you may never have thought about before.<\/p>\n<p><iframe title=\"How The Sound Effects In &#039;A Quiet Place&#039; Were Made | Movies Insider\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/WnozP8OWeik?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<h2>How to find foley sounds in Artlist?<\/h2>\n<p>Finding foley sounds that you can use for your films is really easy with Artlist. If you don\u2019t have the time or resources to create your own foley sounds from scratch, this is a great way to solve that. Simply navigate to the <a href=\"https:\/\/artlist.io\/sfx\"><strong>sound effects<\/strong><\/a> tab and then, on the left-hand side menu, select <strong>foley<\/strong>.<\/p>\n<p>Our foley sounds are organized into several distinct categories that represent the most commonly used foley effects. Under the <strong>body hits and martial arts<\/strong> section, you\u2019ll find <a href=\"https:\/\/artlist.io\/sfx\/categories\/body-falls\">body falls<\/a>, <a href=\"https:\/\/artlist.io\/sfx\/categories\/punches\">punches<\/a>, kicks and even <a href=\"https:\/\/artlist.io\/sfx\/categories\/voices\"><strong>voices sound effects<\/strong><\/a>.<\/p>\n\n    <div class=\"playlist\" id=\"69d02f24707ea\"><\/div>\n\n    <script>\n        jQuery(document).ready(function($) {\n\n            if(\"sfx\" == 'songs') {\n                $.ajax({\n                    method: \"POST\",\n                    url: \"https:\/\/search-api.artlist.me\/v1\/graphql\",\n                    contentType: \"application\/json\",\n                    data: JSON.stringify({\n                        query: `query SongList($page: Int!, $songSortType: Int!, $take: Int!, $vocalMenuId: Int!, $categoryIds: [Int], $collectionId: String, $searchTerm: String) {\n                        songList(page: $page, 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         data: JSON.stringify({\n                        query: `query SfxList($categoryIds: String!, $page: Float!, $tags: String!, $term: String!, $sortBy: SfxListRequestSortByOptions!) {\n\t\t\t\t\t\t\t\tsfxList(categoryIds: $categoryIds, page: $page, tags: $tags, term: $term, sortBy: $sortBy) {\n\t\t\t\t\t\t\t\t  page\n\t\t\t\t\t\t\t\t  songs {\n\t\t\t\t\t\t\t\t\t  albumImageFilePath\n\t\t\t\t\t\t\t\t\t  artistName\n\t\t\t\t\t\t\t\t\t  isNew\n\t\t\t\t\t\t\t\t\t  nameForURL\n\t\t\t\t\t\t\t\t\t  relativeUrl\n\t\t\t\t\t\t\t\t\t  sitePlayableFilePath        \n\t\t\t\t\t\t\t\t\t  songId \n\t\t\t\t\t\t\t\t\t  songName\n\t\t\t\t\t\t\t\t  }\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}`,\n                        variables: JSON.stringify({\n                            \"categoryIds\": \"\",\n                            \"page\": 1,\n                            \"tags\": \"\",\n                            \"term\": \"Shinobi Vol 1 - Harsh Kick\",\n                            \"sortBy\": 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songUrl).attr(\"target\", \"_blank\").text(audio.songName);\n                    if (audio.isNew) {\n                        songName.append('<span class=\"isNewBadge\">NEW<\/span>');\n                    }\n                    const artistName = $(\"<span>\").addClass(\"artistName\").text(audio.artistName);\n                    audioNames.append(songName, artistName);\n                    \/\/ audio waveform container\n                    const audioWaveform = $(\"<div>\").addClass(\"audioWaveform\");\n                    \/\/ download button\n                    const audioDownload = $(\"<a>\").addClass(\"audioDownload\").attr(\"href\", songUrl).attr(\"target\", \"_blank\").html('<i class=\"icon download medium\"><\/i>');\n\n\n                    \/\/ APPEND ALL ELEMENTS INTO AUDIO PLAYER CONTAINER\n                    audioPlayer.append(audioImage, audioControls, audioNames, audioWaveform, audioDownload);\n\n                    \/\/ append audio player container into main playlist 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desktop\n                        waveformHeight = 40;\n                    }\n\n                    \/\/ create wavesurfer instance\n                    const waveformId = `waveform-${playlistId}-${index}`; \/\/ Generate a unique ID for each waveform\n                    const waveformContainer = $(\"<div>\").attr(\"id\", waveformId).addClass(\"waveformContainer\");\n                    audioWaveform.append(waveformContainer);\n                    const wavesurfer = WaveSurfer.create({\n                        container: `#${waveformId}`,\n                        waveColor: \"#b1b1b1\",\n                        progressColor: \"#171717\",\n                        cursorColor: \"transparent\",\n                        height: waveformHeight,\n                        normalize: true,\n                    });\n                    \/\/ push current wavesurfer into wavesurfers array\n                    \/\/ wavesurfers.push(wavesurfer);\n                    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                      }\n                            analytics.track(\"media paused\", {\n                                asset_id: assetId || null,\n                                asset_type: asset_type || null,\n                                click_source: 'player',\n                                artist: artist || null,\n                                title: title || null,\n                                genre: null,\n                                ...special_data,\n                            });\n                        } else {\n                            \/\/ pause all other audios that may be playing\n                            $('.playPauseButton').html('<i class=\"fas fa-play\"><\/i>');\n                            $.each(allWavesurfers, function(index, audio) {\n                                allWavesurfers[index].pause();\n                            });\n                            \/\/ then play current audio\n                            wavesurfer.play();\n      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             genre: null,\n                                ...special_data,\n                            });\n                        }\n                    });\n\n                    \/* media downloaded SEGMENT EVENT *\/\n                    audioDownload.on(\"click\", () => {\n                        var assetId = audio.songId;\n                        var artist = audio.artistName;\n                        var title = audio.songName;\n                        var asset_type = null;\n                        if(\"sfx\" == 'songs') {\n                            asset_type = 'song';\n                        } else if(\"sfx\" == 'sfx') {\n                            asset_type = 'sfx';\n                        }\n                        analytics.track(\"media downloaded\", {\n                            asset_id: assetId || null,\n                            asset_type: asset_type || null,\n                            click_source: 'player',\n                            artist: artist || null,\n                            title: title || null,\n                            genre: null,\n                            ...special_data,\n                        });\n                    });\n\n                    \/\/ add event listener to the click on the wave itself\n                    audioWaveform.on(\"click\", () => {\n                        setTimeout(() => {\n                            if (wavesurfer.isPlaying()) {\n                                wavesurfer.pause();\n                                playPauseButton.html('<i class=\"fas fa-play\"><\/i>');\n                            } else {\n                                \/\/ pause all other audios that may be playing\n                                $('.playPauseButton').html('<i class=\"fas fa-play\"><\/i>');\n                                $.each(allWavesurfers, function(index, audio) {\n                                    allWavesurfers[index].pause();\n                                });\n                                \/\/ then play current audio\n                                wavesurfer.play();\n                                playPauseButton.html('<i class=\"fas fa-pause\"><\/i>');\n                            }\n                        }, \"200\");\n                    });\n\n                });\n            }\n\n        });\n    <\/script>\n\n    \n<p>Under <strong>footsteps<\/strong>, you\u2019ll find foley sound effects for <a href=\"https:\/\/artlist.io\/sfx\/categories\/wood\">wooden floors<\/a>, <a href=\"https:\/\/artlist.io\/sfx\/categories\/high-heels\">high heels<\/a>, <a href=\"https:\/\/artlist.io\/sfx\/categories\/natural-surfaces\">natural surfaces<\/a>, walking and running.<\/p>\n\n    <div class=\"playlist\" id=\"69d02f24708b5\"><\/div>\n\n    <script>\n        jQuery(document).ready(function($) {\n\n            if(\"sfx\" == 'songs') {\n                $.ajax({\n                    method: \"POST\",\n                    url: \"https:\/\/search-api.artlist.me\/v1\/graphql\",\n                    contentType: \"application\/json\",\n                    data: JSON.stringify({\n                        query: `query SongList($page: Int!, $songSortType: Int!, $take: Int!, $vocalMenuId: Int!, $categoryIds: [Int], $collectionId: String, $searchTerm: String) {\n                        songList(page: $page, songSortType: $songSortType, take: $take, vocalMenuId: $vocalMenuId, categoryIds: $categoryIds, collectionId: $collectionId, searchTerm: $searchTerm) {\n                          songs {\n                            songId\n                            songName\n                            artistName\n                            isNew\n                            nameForURL\n                            sitePlayableFilePath\n\t\t\t\t\t\t\talbumImageFilePath\n\t\t\t\t\t\t\trelativeUrl\n                          }\n                          totalResults\n                        }\n                    }`,\n            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'sfx') {\n                        songUrl = 'https:\/\/artlist.io\/sfx\/track\/' + audio.nameForURL + '\/' + audio.songId + '?download=1&utm_source=blog';\n                    }\n                    \/\/ song name and artist name\n                    const audioNames = $(\"<div>\").addClass(\"audioNames\");\n                    const songName = $(\"<a>\").addClass(\"songName\").attr(\"href\", songUrl).attr(\"target\", \"_blank\").text(audio.songName);\n                    if (audio.isNew) {\n                        songName.append('<span class=\"isNewBadge\">NEW<\/span>');\n                    }\n                    const artistName = $(\"<span>\").addClass(\"artistName\").text(audio.artistName);\n                    audioNames.append(songName, artistName);\n                    \/\/ audio waveform container\n                    const audioWaveform = $(\"<div>\").addClass(\"audioWaveform\");\n                    \/\/ download button\n                    const audioDownload = $(\"<a>\").addClass(\"audioDownload\").attr(\"href\", songUrl).attr(\"target\", \"_blank\").html('<i class=\"icon download medium\"><\/i>');\n\n\n                    \/\/ APPEND ALL ELEMENTS INTO AUDIO PLAYER CONTAINER\n                    audioPlayer.append(audioImage, audioControls, audioNames, audioWaveform, audioDownload);\n\n                    \/\/ append audio player container into main playlist container\n                    playlistContainer.append(audioPlayer);\n\n                    \/* media viewed SEGMENT EVENT *\/\n                    const special_data = getProps();\n\n                    const observer = new IntersectionObserver(entries => {\n                        entries.forEach(entry => {\n                            if (entry.isIntersecting) {\n                                var assetId = audio.songId;\n                                var artist = audio.artistName;\n                                var title = audio.songName;\n                                var asset_type = null;\n                                if(\"sfx\" == 'songs') {\n                                    asset_type = 'song';\n                                } else if(\"sfx\" == 'sfx') {\n                                    asset_type = 'sfx';\n                                }\n                                analytics.track(\"media viewed\", {\n                                    asset_id: assetId || null,\n                                    asset_type: asset_type || null,\n                                    click_source: 'player',\n                                    artist: artist || null,\n                                    title: title || null,\n                                    genre: null,\n                                    ...special_data,\n                                });\n                                observer.unobserve(entry.target);\n                            }\n                        });\n                    }, {\n                        threshold: 0.5\n                    });\n                    observer.observe(audioPlayer[0]);\n\n                    \/\/ check screen size\n                    var mobileScreen = window.matchMedia('(max-width: 767px)');\n                    var waveformHeight = '';\n                    if (mobileScreen.matches) { \/\/ mobile\n                        waveformHeight = 15;\n                    } else { \/\/ desktop\n                        waveformHeight = 40;\n                    }\n\n                    \/\/ create wavesurfer instance\n                    const waveformId = `waveform-${playlistId}-${index}`; \/\/ Generate a unique ID for each waveform\n                    const waveformContainer = $(\"<div>\").attr(\"id\", waveformId).addClass(\"waveformContainer\");\n                    audioWaveform.append(waveformContainer);\n                    const wavesurfer = WaveSurfer.create({\n                        container: `#${waveformId}`,\n                        waveColor: \"#b1b1b1\",\n                        progressColor: \"#171717\",\n                        cursorColor: \"transparent\",\n                        height: waveformHeight,\n                        normalize: true,\n                    });\n                    \/\/ push current wavesurfer into wavesurfers array\n                    \/\/ wavesurfers.push(wavesurfer);\n                    allWavesurfers.push(wavesurfer);\n                    \/\/ load audio file into new wavesurfer\n                    wavesurfer.load(audio.sitePlayableFilePath);\n\n                    \/\/ add event listener to the play\/pause button\n                    playPauseButton.on(\"click\", () => {\n                        if (wavesurfer.isPlaying()) {\n                            wavesurfer.pause();\n                            playPauseButton.html('<i class=\"fas fa-play\"><\/i>');\n\n                            \/* media paused SEGMENT EVENT *\/\n                            var assetId = audio.songId;\n                            var artist = audio.artistName;\n                            var title = audio.songName;\n                            var asset_type = null;\n                            if(\"sfx\" == 'songs') {\n                                asset_type = 'song';\n                            } else if(\"sfx\" == 'sfx') {\n                                asset_type = 'sfx';\n                            }\n                            analytics.track(\"media paused\", {\n                                asset_id: assetId || null,\n                                asset_type: asset_type || null,\n                                click_source: 'player',\n                                artist: artist || null,\n                                title: title || null,\n                                genre: null,\n                                ...special_data,\n                            });\n                        } else {\n                            \/\/ pause all other audios that may be playing\n                            $('.playPauseButton').html('<i class=\"fas fa-play\"><\/i>');\n                            $.each(allWavesurfers, function(index, audio) {\n                                allWavesurfers[index].pause();\n                            });\n                            \/\/ then play current audio\n                            wavesurfer.play();\n                            playPauseButton.html('<i class=\"fas fa-pause\"><\/i>');\n\n                            \/* media played SEGMENT EVENT *\/\n                            var assetId = audio.songId;\n                            var artist = audio.artistName;\n                            var title = audio.songName;\n                            var asset_type = null;\n                            if(\"sfx\" == 'songs') {\n                                asset_type = 'song';\n                            } else if(\"sfx\" == 'sfx') {\n                                asset_type = 'sfx';\n                            }\n                            analytics.track(\"media played\", {\n                                asset_id: assetId || null,\n                                asset_type: asset_type || null,\n                                click_source: 'player',\n                                artist: artist || null,\n                                title: title || null,\n                                genre: null,\n                                ...special_data,\n                            });\n                        }\n                    });\n\n                    \/* media downloaded SEGMENT EVENT *\/\n                    audioDownload.on(\"click\", () => {\n                        var assetId = audio.songId;\n                        var artist = audio.artistName;\n                        var title = audio.songName;\n                        var asset_type = null;\n                        if(\"sfx\" == 'songs') {\n                            asset_type = 'song';\n                        } else if(\"sfx\" == 'sfx') {\n                            asset_type = 'sfx';\n                        }\n                        analytics.track(\"media downloaded\", {\n                            asset_id: assetId || null,\n                            asset_type: asset_type || null,\n                            click_source: 'player',\n                            artist: artist || null,\n                            title: title || null,\n                            genre: null,\n                            ...special_data,\n                        });\n                    });\n\n                    \/\/ add event listener to the click on the wave itself\n                    audioWaveform.on(\"click\", () => {\n                        setTimeout(() => {\n                            if (wavesurfer.isPlaying()) {\n                                wavesurfer.pause();\n                                playPauseButton.html('<i class=\"fas fa-play\"><\/i>');\n                            } else {\n                                \/\/ pause all other audios that may be playing\n                                $('.playPauseButton').html('<i class=\"fas fa-play\"><\/i>');\n                                $.each(allWavesurfers, function(index, audio) {\n                                    allWavesurfers[index].pause();\n                                });\n                                \/\/ then play current audio\n                                wavesurfer.play();\n                                playPauseButton.html('<i class=\"fas fa-pause\"><\/i>');\n                            }\n                        }, \"200\");\n                    });\n\n                });\n            }\n\n        });\n    <\/script>\n\n    \n<p><b>Voices and body sounds<\/b><span style=\"font-weight: 400;\"> includes kids, women, men, reactions and yes, even some <a href=\"https:\/\/artlist.io\/sfx\/categories\/bodily-functions\">classic bodily functions<\/a>.<\/span><\/p>\n\n    <div class=\"playlist\" id=\"69d02f2470915\"><\/div>\n\n    <script>\n        jQuery(document).ready(function($) {\n\n            if(\"sfx\" == 'songs') {\n                $.ajax({\n                    method: \"POST\",\n                    url: \"https:\/\/search-api.artlist.me\/v1\/graphql\",\n                    contentType: \"application\/json\",\n                    data: JSON.stringify({\n                        query: `query SongList($page: Int!, $songSortType: Int!, $take: Int!, $vocalMenuId: Int!, $categoryIds: [Int], $collectionId: String, $searchTerm: String) {\n                        songList(page: $page, songSortType: $songSortType, take: $take, vocalMenuId: $vocalMenuId, categoryIds: $categoryIds, collectionId: $collectionId, searchTerm: $searchTerm) {\n                          songs {\n                            songId\n                            songName\n                            artistName\n                            isNew\n                            nameForURL\n                            sitePlayableFilePath\n\t\t\t\t\t\t\talbumImageFilePath\n\t\t\t\t\t\t\trelativeUrl\n                          }\n                          totalResults\n                        }\n                    }`,\n                        variables: JSON.stringify({\n                            \"page\": 1,\n                            \"songSortType\": STAFF_PICKS,\n                            \"take\": 1,\n                            \"vocalMenuId\": 1,\n                            \"categoryIds\": null,\n                            \"searchTerm\": \"Shenanigans - Heavy Rising Fart\"\n                        }),\n                    })\n                }).done(function(res) {\n                    if (res == '') {\n                        console.log('none');\n                    } else {\n                        console.log('songs list: ', res);\n                        var data = res.data.songList.songs;\n                        if ($(\"#69d02f2470915\").length && data.length > 0) {\n                            createAudioPlayers(data, \"69d02f2470915\");\n                        } else if ($(\"#69d02f2470915\").length && data.length == 0) {\n                            $(\"#69d02f2470915\").empty().append('<div class=\"noSongsError\">No songs were found.<\/div>');\n                        }\n                    }\n                });\n            } else if(\"sfx\" == 'sfx') {\n                $.ajax({\n                    method: \"POST\",\n                    url: \"https:\/\/search-api.artlist.me\/v1\/graphql\",\n                    contentType: \"application\/json\",\n                    data: JSON.stringify({\n                        query: `query SfxList($categoryIds: String!, $page: Float!, $tags: String!, $term: String!, $sortBy: SfxListRequestSortByOptions!) {\n\t\t\t\t\t\t\t\tsfxList(categoryIds: $categoryIds, page: $page, tags: $tags, term: $term, sortBy: $sortBy) {\n\t\t\t\t\t\t\t\t  page\n\t\t\t\t\t\t\t\t  songs {\n\t\t\t\t\t\t\t\t\t  albumImageFilePath\n\t\t\t\t\t\t\t\t\t  artistName\n\t\t\t\t\t\t\t\t\t  isNew\n\t\t\t\t\t\t\t\t\t  nameForURL\n\t\t\t\t\t\t\t\t\t  relativeUrl\n\t\t\t\t\t\t\t\t\t  sitePlayableFilePath        \n\t\t\t\t\t\t\t\t\t  songId \n\t\t\t\t\t\t\t\t\t  songName\n\t\t\t\t\t\t\t\t  }\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}`,\n                        variables: JSON.stringify({\n                            \"categoryIds\": \"\",\n                            \"page\": 1,\n                            \"tags\": \"\",\n                            \"term\": \"Shenanigans - Heavy Rising Fart\",\n                            \"sortBy\": \"STAFF_PICKS\"\n                        }),\n                    })\n                }).done(function(res) {\n                    if (res == '') {\n                        console.log('none');\n                    } else {\n                        console.log('sfx list: ', res);\n                        var data = res.data.sfxList.songs;\n                        if ($(\"#69d02f2470915\").length && data.length > 0) {\n                            createAudioPlayers(data, \"69d02f2470915\");\n                        } else if ($(\"#69d02f2470915\").length && data.length == 0) {\n                            $(\"#69d02f2470915\").empty().append('<div class=\"noSongsError\">No songs were found.<\/div>');\n                        }\n                    }\n                });\n            }\n\n            function createAudioPlayers(data, playlistId) {\n                \/\/ main playlist container\n                const playlistContainer = $(\"#\" + playlistId);\n                \/\/ wavesurfers array\n                \/\/ const wavesurfers = [];\n                \/\/ loop over every song returned\n\n                if(!allWavesurfers){\n                    var allWavesurfers = [];\n                }\n                $.each(data, function(index, audio) {\n                    \/\/ if current type is sfx and current looped index is bigger than amount wanted via shortcode - then stop loop (because sfx request doesn't have \"take\" variable)\n                    if(\"sfx\" == 'sfx' && (index + 1) > 1) {\n                        return false;\n                    }\n\n                    \/\/ audio player container\n                    const audioPlayer = $(\"<div>\").addClass(\"audioPlayer\");\n                    \/\/ album image\n                    const audioImage = $(\"<div>\").addClass(\"audioImage\");\n                    audioImage.append('<img decoding=\"async\" src=\"' + audio.albumImageFilePath + '\"\/>');\n                    \/\/ audio controls\n                    const audioControls = $(\"<div>\").addClass(\"audioControls\");\n                    const playPauseButton = $(\"<button>\").addClass(\"playPauseButton\").html('<i class=\"fas fa-play\"><\/i>');\n                    audioControls.append(playPauseButton);\n                    \/\/ song url\n                    var songUrl;\n                    if(\"sfx\" == 'songs') {\n                        songUrl = 'https:\/\/artlist.io\/royalty-free-music\/song\/' + audio.nameForURL + '\/' + audio.songId + '?download=1&utm_source=blog';\n                    } else if(\"sfx\" == 'sfx') {\n                        songUrl = 'https:\/\/artlist.io\/sfx\/track\/' + audio.nameForURL + '\/' + audio.songId + '?download=1&utm_source=blog';\n                    }\n                    \/\/ song name and artist name\n                    const audioNames = $(\"<div>\").addClass(\"audioNames\");\n                    const songName = $(\"<a>\").addClass(\"songName\").attr(\"href\", songUrl).attr(\"target\", \"_blank\").text(audio.songName);\n                    if (audio.isNew) {\n                        songName.append('<span class=\"isNewBadge\">NEW<\/span>');\n                    }\n                    const artistName = $(\"<span>\").addClass(\"artistName\").text(audio.artistName);\n                    audioNames.append(songName, artistName);\n                    \/\/ audio waveform container\n                    const audioWaveform = $(\"<div>\").addClass(\"audioWaveform\");\n                    \/\/ download button\n                    const audioDownload = $(\"<a>\").addClass(\"audioDownload\").attr(\"href\", songUrl).attr(\"target\", \"_blank\").html('<i class=\"icon download medium\"><\/i>');\n\n\n                    \/\/ APPEND ALL ELEMENTS INTO AUDIO PLAYER CONTAINER\n                    audioPlayer.append(audioImage, audioControls, audioNames, audioWaveform, audioDownload);\n\n                    \/\/ append audio player container into main playlist container\n                    playlistContainer.append(audioPlayer);\n\n                    \/* media viewed SEGMENT EVENT *\/\n                    const special_data = getProps();\n\n                    const observer = new IntersectionObserver(entries => {\n                        entries.forEach(entry => {\n                            if (entry.isIntersecting) {\n                                var assetId = audio.songId;\n                                var artist = audio.artistName;\n                                var title = audio.songName;\n                                var asset_type = null;\n                                if(\"sfx\" == 'songs') {\n                                    asset_type = 'song';\n                                } else if(\"sfx\" == 'sfx') {\n                                    asset_type = 'sfx';\n                                }\n                                analytics.track(\"media viewed\", {\n                                    asset_id: assetId || null,\n                                    asset_type: asset_type || null,\n                                    click_source: 'player',\n                                    artist: artist || null,\n                                    title: title || null,\n                                    genre: null,\n                                    ...special_data,\n                                });\n                                observer.unobserve(entry.target);\n                            }\n                        });\n                    }, {\n                        threshold: 0.5\n                    });\n                    observer.observe(audioPlayer[0]);\n\n                    \/\/ check screen size\n                    var mobileScreen = window.matchMedia('(max-width: 767px)');\n                    var waveformHeight = '';\n                    if (mobileScreen.matches) { \/\/ mobile\n                        waveformHeight = 15;\n                    } else { \/\/ desktop\n                        waveformHeight = 40;\n                    }\n\n                    \/\/ create wavesurfer instance\n                    const waveformId = `waveform-${playlistId}-${index}`; \/\/ Generate a unique ID for each waveform\n                    const waveformContainer = $(\"<div>\").attr(\"id\", waveformId).addClass(\"waveformContainer\");\n                    audioWaveform.append(waveformContainer);\n                    const wavesurfer = WaveSurfer.create({\n                        container: `#${waveformId}`,\n                        waveColor: \"#b1b1b1\",\n                        progressColor: \"#171717\",\n                        cursorColor: \"transparent\",\n                        height: waveformHeight,\n                        normalize: true,\n                    });\n                    \/\/ push current wavesurfer into wavesurfers array\n                    \/\/ wavesurfers.push(wavesurfer);\n                    allWavesurfers.push(wavesurfer);\n                    \/\/ load audio file into new wavesurfer\n                    wavesurfer.load(audio.sitePlayableFilePath);\n\n                    \/\/ add event listener to the play\/pause button\n                    playPauseButton.on(\"click\", () => {\n                        if (wavesurfer.isPlaying()) {\n                            wavesurfer.pause();\n                            playPauseButton.html('<i class=\"fas fa-play\"><\/i>');\n\n                            \/* media paused SEGMENT EVENT *\/\n                            var assetId = audio.songId;\n                            var artist = audio.artistName;\n                            var title = audio.songName;\n                            var asset_type = null;\n                            if(\"sfx\" == 'songs') {\n                                asset_type = 'song';\n                            } else if(\"sfx\" == 'sfx') {\n                                asset_type = 'sfx';\n                            }\n                            analytics.track(\"media paused\", {\n                                asset_id: assetId || null,\n                                asset_type: asset_type || null,\n                                click_source: 'player',\n                                artist: artist || null,\n                                title: title || null,\n                                genre: null,\n                                ...special_data,\n                            });\n                        } else {\n                            \/\/ pause all other audios that may be playing\n                            $('.playPauseButton').html('<i class=\"fas fa-play\"><\/i>');\n                            $.each(allWavesurfers, function(index, audio) {\n                                allWavesurfers[index].pause();\n                            });\n                            \/\/ then play current audio\n                            wavesurfer.play();\n                            playPauseButton.html('<i class=\"fas fa-pause\"><\/i>');\n\n                            \/* media played SEGMENT EVENT *\/\n                            var assetId = audio.songId;\n                            var artist = audio.artistName;\n                            var title = audio.songName;\n                            var asset_type = null;\n                            if(\"sfx\" == 'songs') {\n                                asset_type = 'song';\n                            } else if(\"sfx\" == 'sfx') {\n                                asset_type = 'sfx';\n                            }\n                            analytics.track(\"media played\", {\n                                asset_id: assetId || null,\n                                asset_type: asset_type || null,\n                                click_source: 'player',\n                                artist: artist || null,\n                                title: title || null,\n                                genre: null,\n                                ...special_data,\n                            });\n                        }\n                    });\n\n                    \/* media downloaded SEGMENT EVENT *\/\n                    audioDownload.on(\"click\", () => {\n                        var assetId = audio.songId;\n                        var artist = audio.artistName;\n                        var title = audio.songName;\n                        var asset_type = null;\n                        if(\"sfx\" == 'songs') {\n                            asset_type = 'song';\n                        } else if(\"sfx\" == 'sfx') {\n                            asset_type = 'sfx';\n                        }\n                        analytics.track(\"media downloaded\", {\n                            asset_id: assetId || null,\n                            asset_type: asset_type || null,\n                            click_source: 'player',\n                            artist: artist || null,\n                            title: title || null,\n                            genre: null,\n                            ...special_data,\n                        });\n                    });\n\n                    \/\/ add event listener to the click on the wave itself\n                    audioWaveform.on(\"click\", () => {\n                        setTimeout(() => {\n                            if (wavesurfer.isPlaying()) {\n                                wavesurfer.pause();\n                                playPauseButton.html('<i class=\"fas fa-play\"><\/i>');\n                            } else {\n                                \/\/ pause all other audios that may be playing\n                                $('.playPauseButton').html('<i class=\"fas fa-play\"><\/i>');\n                                $.each(allWavesurfers, function(index, audio) {\n                                    allWavesurfers[index].pause();\n                                });\n                                \/\/ then play current audio\n                                wavesurfer.play();\n                                playPauseButton.html('<i class=\"fas fa-pause\"><\/i>');\n                            }\n                        }, \"200\");\n                    });\n\n                });\n            }\n\n        });\n    <\/script>\n\n    \n<p>In <strong>fashion<\/strong>, you can find sound effects covering clothing, bags, jewelry, accessories and straps.<\/p>\n\n    <div class=\"playlist\" id=\"69d02f247096e\"><\/div>\n\n    <script>\n        jQuery(document).ready(function($) {\n\n            if(\"sfx\" == 'songs') {\n                $.ajax({\n                    method: \"POST\",\n                    url: \"https:\/\/search-api.artlist.me\/v1\/graphql\",\n                    contentType: \"application\/json\",\n                    data: JSON.stringify({\n                        query: `query SongList($page: Int!, $songSortType: Int!, $take: Int!, $vocalMenuId: Int!, $categoryIds: [Int], $collectionId: String, $searchTerm: String) {\n                        songList(page: $page, songSortType: $songSortType, take: $take, vocalMenuId: $vocalMenuId, categoryIds: $categoryIds, collectionId: $collectionId, searchTerm: $searchTerm) {\n                          songs {\n                            songId\n                            songName\n                            artistName\n                            isNew\n                            nameForURL\n                            sitePlayableFilePath\n\t\t\t\t\t\t\talbumImageFilePath\n\t\t\t\t\t\t\trelativeUrl\n                          }\n                          totalResults\n                        }\n                    }`,\n                        variables: JSON.stringify({\n                            \"page\": 1,\n                            \"songSortType\": STAFF_PICKS,\n                            \"take\": 1,\n                            \"vocalMenuId\": 1,\n                            \"categoryIds\": null,\n                            \"searchTerm\": \"Trivial Foley - Single Key Drops on Glass\"\n                        }),\n                    })\n                }).done(function(res) {\n                    if (res == '') {\n                        console.log('none');\n                    } else {\n                        console.log('songs list: ', res);\n                        var data = res.data.songList.songs;\n                        if ($(\"#69d02f247096e\").length && data.length > 0) {\n                            createAudioPlayers(data, \"69d02f247096e\");\n                        } else if ($(\"#69d02f247096e\").length && data.length == 0) {\n                            $(\"#69d02f247096e\").empty().append('<div class=\"noSongsError\">No songs were found.<\/div>');\n                        }\n                    }\n                });\n            } else if(\"sfx\" == 'sfx') {\n                $.ajax({\n                    method: \"POST\",\n                    url: \"https:\/\/search-api.artlist.me\/v1\/graphql\",\n                    contentType: \"application\/json\",\n                    data: JSON.stringify({\n                        query: `query SfxList($categoryIds: String!, $page: Float!, $tags: String!, $term: String!, $sortBy: SfxListRequestSortByOptions!) {\n\t\t\t\t\t\t\t\tsfxList(categoryIds: $categoryIds, page: $page, tags: $tags, term: $term, sortBy: $sortBy) {\n\t\t\t\t\t\t\t\t  page\n\t\t\t\t\t\t\t\t  songs {\n\t\t\t\t\t\t\t\t\t  albumImageFilePath\n\t\t\t\t\t\t\t\t\t  artistName\n\t\t\t\t\t\t\t\t\t  isNew\n\t\t\t\t\t\t\t\t\t  nameForURL\n\t\t\t\t\t\t\t\t\t  relativeUrl\n\t\t\t\t\t\t\t\t\t  sitePlayableFilePath        \n\t\t\t\t\t\t\t\t\t  songId \n\t\t\t\t\t\t\t\t\t  songName\n\t\t\t\t\t\t\t\t  }\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}`,\n                        variables: JSON.stringify({\n                            \"categoryIds\": \"\",\n                            \"page\": 1,\n                            \"tags\": \"\",\n                            \"term\": \"Trivial Foley - Single Key Drops on Glass\",\n                            \"sortBy\": \"STAFF_PICKS\"\n                        }),\n                    })\n                }).done(function(res) {\n                    if (res == '') {\n                        console.log('none');\n                    } else {\n                        console.log('sfx list: ', res);\n                        var data = res.data.sfxList.songs;\n                        if ($(\"#69d02f247096e\").length && data.length > 0) {\n                            createAudioPlayers(data, \"69d02f247096e\");\n                        } else if ($(\"#69d02f247096e\").length && data.length == 0) {\n                            $(\"#69d02f247096e\").empty().append('<div class=\"noSongsError\">No songs were found.<\/div>');\n                        }\n                    }\n                });\n            }\n\n            function createAudioPlayers(data, playlistId) {\n                \/\/ main playlist container\n                const playlistContainer = $(\"#\" + playlistId);\n                \/\/ wavesurfers array\n                \/\/ const wavesurfers = [];\n                \/\/ loop over every song returned\n\n                if(!allWavesurfers){\n                    var allWavesurfers = [];\n                }\n                $.each(data, function(index, audio) {\n                    \/\/ if current type is sfx and current looped index is bigger than amount wanted via shortcode - then stop loop (because sfx request doesn't have \"take\" variable)\n                    if(\"sfx\" == 'sfx' && (index + 1) > 1) {\n                        return false;\n                    }\n\n                    \/\/ audio player container\n                    const audioPlayer = $(\"<div>\").addClass(\"audioPlayer\");\n                    \/\/ album image\n                    const audioImage = $(\"<div>\").addClass(\"audioImage\");\n                    audioImage.append('<img decoding=\"async\" src=\"' + audio.albumImageFilePath + '\"\/>');\n                    \/\/ audio controls\n                    const audioControls = $(\"<div>\").addClass(\"audioControls\");\n                    const playPauseButton = $(\"<button>\").addClass(\"playPauseButton\").html('<i class=\"fas fa-play\"><\/i>');\n                    audioControls.append(playPauseButton);\n         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  }, \"200\");\n                    });\n\n                });\n            }\n\n        });\n    <\/script>\n\n    \n<p>Additionally, on top of our specific foley sounds collection, Artlist is home to plenty more sound effects. We cover everything from <a href=\"https:\/\/artlist.io\/collection\/10750\/wine\">bar ambience foleys<\/a> and <a href=\"https:\/\/artlist.io\/blog\/what-is-asmr\/\">ASMR<\/a> to <a href=\"https:\/\/artlist.io\/collection\/10842\/sports\">stadium sounds<\/a> and even specially tailored selections such as the <a href=\"https:\/\/artlist.io\/collection\/10914\/winter-sports\">winter sports SFX collection<\/a>.<\/p>\n<h2>Wrapping up<\/h2>\n<p>So, that\u2019s just about everything you need to know about foley sounds. They may well go unnoticed 99% of the time, but if you take them away, your film will suffer for it. This small, seemingly insignificant detail of sound design is a crucial lynchpin that allows your audience to fully connect with and immerse themselves in the world you\u2019ve created.<\/p>\n<p>We\u2019re looking forward to seeing how you can make the most of the foley collection on Artlist! Sign up today to get instant, unlimited access to thousands of high quality foley sounds.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>While movies are primarily a visual spectacle, we all know how important audio and sound effects are when it comes to filmmaking. While our eyes take in the events unfolding on screen, that\u2019s telling only half the story. 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